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<h1>MeshManager.h</h1><a href="MeshManager_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/******************************************************************************</span>
00002 <span class="comment"></span>
00003 <span class="comment"> @File         MeshManager.h</span>
00004 <span class="comment"></span>
00005 <span class="comment"> @Title        A simple nesh manager for use with PVREngine</span>
00006 <span class="comment"></span>
00007 <span class="comment"> @Version      </span>
00008 <span class="comment"></span>
00009 <span class="comment"> @Copyright    Copyright (C)  Imagination Technologies Limited.</span>
00010 <span class="comment"></span>
00011 <span class="comment"> @Platform     Independent - OGL/OGLES/OGLES2 Specific at the moment</span>
00012 <span class="comment"></span>
00013 <span class="comment"> @Description  A class for holding information about meshes as they are loaded so</span>
00014 <span class="comment">               that duplicate meshes are not kept in memory and so the things can</span>
00015 <span class="comment">               be disposed of easily at the end of execution.</span>
00016 <span class="comment"></span>
00017 <span class="comment">******************************************************************************/</span>
00018 
00019 <span class="preprocessor">#ifndef MESHMANAGER_H</span>
00020 <span class="preprocessor"></span><span class="preprocessor">#define MESHMANAGER_H</span>
00021 <span class="preprocessor"></span>
00022 <span class="comment">/******************************************************************************</span>
00023 <span class="comment">Includes</span>
00024 <span class="comment">******************************************************************************/</span>
00025 
00026 <span class="preprocessor">#include "PVRTools.h"</span>
00027 <span class="preprocessor">#include "<a class="code" href="Manager_8h.html">Manager.h</a>"</span>
00028 <span class="preprocessor">#include "<a class="code" href="Mesh_8h.html">Mesh.h</a>"</span>
00029 
00030 <span class="keyword">namespace </span>pvrengine
00031 {
00032     <span class="comment">/*!***************************************************************************</span>
00033 <span class="comment">    * @Class MeshManager</span>
00034 <span class="comment">    * @Brief A class for managing meshes.</span>
00035 <span class="comment">    * @Description A class for managing meshes.</span>
00036 <span class="comment">    *****************************************************************************/</span>
00037     <span class="keyword">class </span>MeshManager:<span class="keyword">public</span> Manager&lt;Mesh&gt;
<a name="l00038"></a><a class="code" href="classpvrengine_1_1MeshManager.html">00038</a>     {
00039     <span class="keyword">public</span>:
00040         <span class="comment">/*!***************************************************************************</span>
00041 <span class="comment">        @Function           setDrawMode</span>
00042 <span class="comment">        @Input              eDrawMode   the desired drawmode</span>
00043 <span class="comment">        @Description        Blanket sets the drawng modes for all the meshes held</span>
00044 <span class="comment">        within the manager.</span>
00045 <span class="comment">        *****************************************************************************/</span>
00046         <span class="keywordtype">void</span> <a class="code" href="classpvrengine_1_1MeshManager.html#a0">setDrawMode</a>(<span class="keyword">const</span> <a class="code" href="namespacepvrengine.html#a97">EDrawMode</a> eDrawMode);
00047 
00048     <span class="keyword">private</span>:
00049 
00050     };
00051 
00052 }
00053 <span class="preprocessor">#endif // MESHMANAGER_H</span>
00054 <span class="preprocessor"></span>
00055 <span class="comment">/******************************************************************************</span>
00056 <span class="comment">End of file (MeshManager.h)</span>
00057 <span class="comment">******************************************************************************/</span>
00058 
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